Open the cmomoney_CigaretteMod.package in a package editor and find the XML labeled SmokingHabitBuffs and change the numbers to what you want them to be. Quote: Originally posted by don't know if you are still monitoring comments section and read this. Sorry for a bit messy, I hope you understand my meaning. 1, and chain reaction is repeated.Īll just need one Moodlet.
During Has Quit Cold Turkey period, if he smoke again he will get: Fell Off The Wagon (+15) (for 1 hour)Īfter 1 hour, he get Feel calm or smoked, back again to no. If sims can resist not to smoke for 3 days, he will get: Has Quit Cold Turkey (for 1 days)Īfter that, sims is freed from smoking.ĥ. Then: Needs a cigarette (-20) (for 3 days) (Moodlet drop -20 for punishment)ĭuring Needs a cigarette, if he smoke, he will get the 1. Then continued with: Smoking Habit (0) (for 10 hours) (No effect, just an indicator)ģ. After the first time smoking, sims get: Feel calm or smoked (+10) (for 3 hours) (with additional benefits like removing stress)Ģ. After smoking the moodlet chain reaction should be like this:ġ.
Reducing and combine everything to one moodlet is a good idea. How about reducing the amount of the moodlets generated from smoking? My sims have 4 active moodlets related to smoking. Don't know if you are still monitoring comments section and read this.